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Friday, February 15, 2019

Digital Art Technology Essay -- Technological Technology Art Artist Es

digital Art applied science Technology is constantly growing and changing our ways of living. It move ins life easier at times, and more(prenominal) interesting too. When one would think of craft in the past, unremarkably calculators and technology did not come to mind. Now because of modern technology, the digital develop is uncovering vast ways to create amazing works of art through computer tools and software. Art is now digitally created and can come out of the closet unbelievable to the modern eye. Digital art technology is in somewhat ways, a form of art that can be constructed on a computer based template and still portray an artists rendition but in a mechanical manner. As early(a) as 1912, the futurists planned moving sculptures driven by motorcar, in which the machine was incorporated into the body of the artwork itself. Both movements advocated the artist as a user of technology and recognized the machine as art, ideas that would slowly make their wa y into the artistic mainstream in time for the arrival of electronic digital technology. (55, Wolf) This was the beginning of years and years of revolutioning into art technology. It was a slow transition because equipment malfunctioned during art exhibitions at times and the technology needed to be more sufficiently developed still. Inventions starting over 40 years ago began Digital Art technology. In 1963, a program for interactive computer artwork, called Sketchpad, was created by Ivan E. Sutherland. It facilitated the collaboration of drawing and computing. By the mid-1970s and throughout the 1980s, computer graphics improved tremendously, and a new kind of imaging was possible visualizations of composite plant mathematical functions, three-dimensional graphics, and fractal imagery no artis... ...eating classical art has been and bequeath continue to be a portal for artists to create masterpieces. Works Cited1. software system Jasc Paint Shop Pro 8 s ecure 1996-2003, Amazon.com Inc. www.amazon.com 2. Software adobe brick Photoshop Element 2.0 copyright 1996-2003, Amazon.com Inc. www.amazon.com3. Software Corel Painter 8 copyright 1996-2003, Amazon.com Inc.www.amazon.com4. Lieser, Wolfgang, Digital Art Museum copyright 1993-2003 Digital Art Musuem www.DAM.org 5. Wolf, Mark J.P., Abstracting Reality copyright 2000 University Press of America , Inc. Lanham, Maryland6. Pickover, Clifford A., Visions of the Future copyright1994 St Martins Press, Inc. New York, NY7. Wilkens, Glen motion picture with Pixels copyright 1999 Sterling Publishing Co., Inc New York, NY

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